home *** CD-ROM | disk | FTP | other *** search
-
-
- RELEASEWALLMEM:
- move.l #walltiles,a0
- move.l #wallchunkdata,a5
- relmem:
- move.l 4(a5),d0
- beq.s relall
-
- move.l (a0),d1
- beq.s notthismem
-
- move.l d1,a1
- move.l 4.w,a6
- movem.l a0/a5,-(a7)
- jsr -210(a6)
- movem.l (a7)+,a0/a5
-
-
- notthismem:
- addq #8,a5
- addq #4,a0
- bra.s relmem
-
- relall:
- rts
-
- LOADWALLS:
-
- PRSDM
- move.l #walltiles,a0
- moveq #39,d7
- emptywalls:
- move.l #0,(a0)+
- dbra d7,emptywalls
-
- move.l #walltiles,a4
- move.l #wallchunkdata,a3
- loademin:
- move.l 4(a3),d0
- beq loadedall
-
- move.l d0,UNPACKED
-
- movem.l a4/a3,-(a7)
-
- move.l (a3),blockname
-
- move.l doslib,a6
- move.l blockname,d1
- move.l #1005,d2
- jsr -30(a6)
- move.l d0,handle
-
- lea fib,a5
- move.l handle,d1
- move.l a5,d2
- jsr -390(a6)
- move.l $7c(a5),blocklen
-
- move.l #1,d1
- move.l 4.w,a6
- move.l UNPACKED,d0
- jsr -198(a6)
- move.l d0,blockstart
- move.l doslib,a6
- move.l handle,d1
- move.l #WorkSpace,d2
- move.l blocklen,d3
- jsr -42(a6)
- move.l doslib,a6
- move.l handle,d1
- jsr -36(a6)
-
- move.l #WorkSpace,d0
- moveq #0,d1
- move.l blockstart,a0
- move.l LEVELDATA,a1
- lea $0,a2
- jsr unLHA
-
- movem.l (a7)+,a4/a3
-
- move.l blockstart,(a4)+
- move.l UNPACKED,4(a3)
-
- addq #8,a3
- bra loademin
-
- loadedall:
- PRSDN
- rts
-
- handle: dc.l 0
-
- UNPACKED: dc.l 0
-
- walltiles:
- ds.l 40
-
- wallchunkdata:
- dc.l GreenMechanicNAME,18560
- dc.l BlueGreyMetalNAME,13056
- dc.l TechnoDetailNAME,13056
- dc.l BlueStoneNAME,4864
- dc.l RedAlertNAME,7552
- dc.l RockNAME,10368
- dc.l scummyNAME,13056
- dc.l stairfrontsNAME,2400
- dc.l bigdoorNAME,13056
- dc.l redrockNAME,13056
- dc.l dirtNAME,24064
- dc.l SwitchesNAME,3456
- dc.l shinyNAME,24064
- dc.l bluemechNAME,15744
- dc.l 0,0
-
- GreenMechanicNAME:
- dc.b 'AB3D1:includes/walls/greenmechanic.wad'
- dc.b 0
- even
- BlueGreyMetalNAME:
- dc.b 'AB3D1:includes/walls/bluegreymetal.wad'
- dc.b 0
- even
- TechnoDetailNAME:
- dc.b 'AB3D1:includes/walls/technodetail.wad'
- dc.b 0
- even
- BlueStoneNAME:
- dc.b 'AB3D1:includes/walls/bluestone.wad'
- dc.b 0
- even
- RedAlertNAME:
- dc.b 'AB3D1:includes/walls/redalert.wad'
- dc.b 0
- even
- RockNAME:
- dc.b 'AB3D1:includes/walls/rock.wad'
- dc.b 0
- even
- scummyNAME:
- dc.b 'AB3D1:includes/walls/scummy.wad'
- dc.b 0
- even
- stairfrontsNAME:
- dc.b 'AB3D1:includes/walls/stairfronts.wad'
- dc.b 0
- even
- bigdoorNAME:
- dc.b 'AB3D1:includes/walls/bigdoor.wad'
- dc.b 0
- even
- redrockNAME:
- dc.b 'AB3D1:includes/walls/redrock.wad'
- dc.b 0
- even
- dirtNAME:
- dc.b 'AB3D1:includes/walls/dirt.wad'
- dc.b 0
- even
- SwitchesNAME:
- dc.b 'AB3D1:includes/walls/switches.wad'
- dc.b 0
- even
- shinyNAME:
- dc.b 'AB3D1:includes/walls/shinymetal.wad'
- dc.b 0
- even
- bluemechNAME:
- dc.b 'AB3D1:includes/walls/bluemechanic.wad'
- dc.b 0
- even
-
-